Hello! As of July 2023, the package has now been updated with better water control as well as two quest-optimized variants.
This is a little side project of mine that started as a commission that I decided to release incase anybody else could potentially use it! It is a simple shader setup that works on a plane that mimics the cartoony water seen in the Nintendo game "Legend of Zelda Windwaker", and it is ready to be used in VRChat worlds and Unity projects! ⛵️
Some preview links.. 🎣
- Imgur album: https://imgur.com/a/HdWFtlx
- Youtube video: https://www.youtube.com/watch?v=6aaHXp3ell8
What can the water shader do? 🌊
- Multi-layered, animated foam
- Customizable flowing of the foam
- Vertex waves
- Color based on the depth of the water
- Coloring of objects in the water
- Foam surrounding the shore and objects in the water
- Extra foam bubbles floating
What will I get by purchasing the shader? 🏝
- VR-ready and VR-optimized shader
- Only using textures for noise and distortion - no procedural generation!
- 2 scenes filled with materials and prefabs ready to be used or examined
- A document with a guide explaining every option and common issues in English, German, and Japanese
- Free updates and support from me :)
- A flexible license that while preventing redistribution directly allows the shader to be used in any Unity project or VRChat world as you see fit
- Supporting a smol independent developer trying to afford life!
Have questions? Want a custom shader? Contact me.. 🐠
- Discord: luka#8375
- Email: email@example.com
- Website: www.luka.moe
Unity Package of Windwaker Shader!